skill
Melee Skills in Soul's Remnant: Slash, Onslaught & Shield Slam
Slash, Heavy Strike, Onslaught, Shield Slam (melee 15) and Taunt — the close-combat line and its cooldowns.
What it is
Skill entry: Melee Skills in Soul's Remnant: Slash, Onslaught & Shield Slam. Every skill in this line lives in the Skills Window (K), levels up through use, and upgrades with essences, Soul Crystals and skill points.
Skills
| Skill | Details |
|---|---|
| Slash | Fast basic attack; 0.5s cooldown. |
| Heavy Strike | One big hit; 2.6s cooldown. |
| Onslaught | Fast multi-hit; 1.2s cooldown; scales from all four stats. |
| Shield Slam | Melee-plus-faith hit; unlocks at melee level 15. |
| Taunt | 45s roar that grabs nearby enemies; grants Speed, Defense and Global Damage per enemy in range. |
Notes
Most exact unlock levels are not yet published by the wiki; confirmed ones are noted in the table. Skills can scale from damage types outside their own line — Onslaught is classed Melee yet scales from all four stats.
FAQ
What do players usually ask about melee skills in soul's remnant: slash, onslaught & shield slam?
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Does this change between runs?
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Sources
Fact-checked: 2026-08-14